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Ian Buck
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User Info

 

Ian Buck is Vice President and General Manager at NVIDIA, leading the company's Hyperscale and HPC Computing business, which includes NVIDIA data center GPU products for AI and high-performance computing. He is known for inventing CUDA, a GPU computing platform that became a widely adopted standard for GPU computing. His technical background spans artificial intelligence, machine learning, deep learning, computer vision, simulation, and HPC. At NVIDIA, Buck has also built and led engineering teams across numerical libraries, compilers, system software, development environments, profilers, debuggers, APIs, quality assurance, build and release systems, and AI frameworks.

 

Quick Facts about Ian Buck:

 

Field

Details

Full Name

Ian Buck

Current Position

VP / General Manager, Hyperscale and HPC

Current Company

NVIDIA

Location

Santa Clara, California, United States

Previous Role

Systems Engineer / Director, NVIDIA

Previous Company

SGI

Education

Stanford University; Princeton University

Highest Degree

Ph.D. in Computer Science

Doctoral Thesis

Stream Computing on Graphics Hardware

Doctoral Advisor

Pat Hanrahan

Undergraduate Degree

BSE in Computer Science

Undergraduate Thesis Advisor

Adam Finkelstein

Academic Distinction

Summa cum laude

Notable Invention

CUDA

Other GPU Computing Work

Inventor of the Brook GPU Streaming language

 

Career Overview:

 

Buck began his professional career as a Graphics Engineer at SGI before pursuing doctoral research in computer science at Stanford University. He joined NVIDIA in 2004 as a Systems Engineer and later moved into engineering leadership roles. His work at NVIDIA included the development of CUDA and software infrastructure supporting GPU computing and the company's Tesla supercomputing business. Since 2013, he has served as VP and General Manager, taking responsibility for NVIDIA's data center GPU product lines serving cloud and HPC markets.

 

Career Timeline:

 

Year

Career Development


1995–1999

BSE in Computer Science, Princeton University: Completed his undergraduate degree in computer science, graduating summa cum laude.


1997–1998

Graphics Engineer, SGI: Worked as a graphics engineer at SGI in Mountain View, California.


1999–2005

Ph.D. in Computer Science, Stanford University: Completed doctoral studies with a thesis titled Stream Computing on Graphics Hardware. His research included the Brook GPU Streaming language.

2004–2013

Systems Engineer / Director, NVIDIA: Joined NVIDIA and worked across engineering responsibilities related to GPU computing and software. His work included building engineering capabilities around CUDA and software tools, drivers, and libraries for GPU computing.

2004

CUDA and GPU Computing: Became associated with the development of CUDA and the engineering of software infrastructure supporting NVIDIA's GPU computing efforts.

2005

GPU Machine Learning Research: Published research on using GPUs for machine learning algorithms, including work involving neural networks.

2013–Present

VP / General Manager, NVIDIA: Leads NVIDIA's Hyperscale and HPC Computing business, with responsibility for data center GPU product lines serving cloud and high-performance computing markets.

 

 

Professional's Details

company logo

Current Company

NVIDIA

Role Icon

Role

Vice President & General Manager

Contact Details

United States Postal Service, 4601 Lafayette St, Santa Clara, California 95054, United States

United States Postal Service, 4601 Lafayette St, Santa Clara, California 95054, United States

Social Media

  • linkedin

Expertise

  • Developer/Programmer
  • Chief Technology Officer
  • Vice President
  • Principal Engineer
  • Researcher
  • Product architect

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